Large City: Lilgap Lokhnæp Vǐbrakh

Lilgap Lokhnæp Vǐbrakh

Lilgap Lokhnæp Vǐbrakh
Example KLEO architecture.
StateAlveria
ProvenceĚslorvogwin District
Sub ProvenceVf-24xqægdæ Zone
RegionDá̌s Érmr Holt
Founded1263
Community LeaderLord Réó̄̄̄y Gä̂ 'Zena Elodie' Réō Ra̋nvë̋nḱ Ha̋chvēsh
Area204 km2 (81 mi2)
Average Yearly Temp31°C (87°F)
Average Elevation9086 m (-13139 ft)
Average Yearly Precipitation109 cm/y (42 in/y)
Population48131
Population Density235 people per km2 (594 people per mi2)
Town AuraCharm
Naming
Native nameLilgap Lokhnæp Vǐbrakh
Pronunciation/ˈloxnæp/ /ˈvɪbrax/
Direct Translation[slow] [propaganda]
Translation[Not Yet Translated]

Lilgap Lokhnæp Vǐbrakh (/ˈloxnæp/ /ˈvɪbrax/ [slow] [propaganda]) is a subtropical Large City located in Vf-24xqægdæ Zone, Ěslorvogwin District, within the Alveria.

The name Lilgap Lokhnæp Vǐbrakh is derived from the Goblin language, as Lilgap Lokhnæp Vǐbrakh was founded by Yoīnv Vúór 'Hamsy Icemewllo' Cú̄w̄b Ha̋sh Ga̋chidaw̄, who was culturaly KLEO.

Climate

Lilgap Lokhnæp Vǐbrakh has a yearly average temperature of 31°C (87°F), with its average temperature during the summer being a blistering 36°C (96°F) and its average temperature during the winter being a warm 27°C (80°F). Lilgap Lokhnæp Vǐbrakh receives an average of 109 cm/y (42 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Lokhnæp Vǐbrakh covers an area of nearly 204 km2 (81 mi2), and an average elevation of 9086 m (-13139 ft) above sea level.

Overview

Lilgap Lokhnæp Vǐbrakh was founded durring the late 14th century in fall of the year 1263, by Yoīnv Vúór 'Hamsy Icemewllo' Cú̄w̄b Ha̋sh Ga̋chidaw̄. The establishment of the new community went well, with no major obsticles durring construction.

Lilgap Lokhnæp Vǐbrakh was built using the conventions of KLEO durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Lilgap Lokhnæp Vǐbrakh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Lilgap Lokhnæp Vǐbrakh is is constructed arround a semi-circular crampt gravel mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Lilgap Lokhnæp Vǐbrakh's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Lilgap Lokhnæp Vǐbrakh's monster and outlaw focused fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Lilgap Lokhnæp Vǐbrakh shows Lilgap Lokhnæp Vǐbrakh as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The city has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Lilgap Lokhnæp Vǐbrakh places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Lilgap Lokhnæp Vǐbrakh possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Lokhnæp Vǐbrakh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Lokhnæp Vǐbrakh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Lokhnæp Vǐbrakh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Lokhnæp Vǐbrakh's parks.

Lilgap Lokhnæp Vǐbrakh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Lokhnæp Vǐbrakh.

Lilgap Lokhnæp Vǐbrakh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Lokhnæp Vǐbrakh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Lokhnæp Vǐbrakh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Lokhnæp Vǐbrakh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Lokhnæp Vǐbrakh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Lokhnæp Vǐbrakh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Lokhnæp Vǐbrakh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Lokhnæp Vǐbrakh's public wards, blessings, and other arcane systems.

Lilgap Lokhnæp Vǐbrakh has an Millitary Academy which trains military officers and specilists.

Lilgap Lokhnæp Vǐbrakh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Lokhnæp Vǐbrakh's grid is powered by a boiler and turbine based power plant.

Lilgap Lokhnæp Vǐbrakh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap Lokhnæp Vǐbrakh has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Lokhnæp Vǐbrakh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Lokhnæp Vǐbrakh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Lokhnæp Vǐbrakh's natural decorations nor waterways.

Lilgap Lokhnæp Vǐbrakh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Lokhnæp Vǐbrakh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Lokhnæp Vǐbrakh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Lilgap Lokhnæp Vǐbrakh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Lilgap Lokhnæp Vǐbrakh's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Lilgap Lokhnæp Vǐbrakh snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Trollkin near Lilgap Lokhnæp Vǐbrakh are known to be almost tame, such that they can be put to domestic use.

Lilgap Lokhnæp Vǐbrakh's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves drinking to channel Illusion energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 91
  • Farmers: 150
  • Farm Laborer: 300
  • Hunters: 185
  • Milk Maids: 120
  • Ranchers: 62
  • Ranch Hands: 128
  • Shepherds: 117
    • Farmland: 192524 m2
    • Cattle and Similar Creatures: 12032
    • Poultry: 144393
    • Swine: 9626
    • Sheep: 481
    • Goats: 96
    • Horses, Mounts, and Beasts of Burden: 4813

Craftsmen

  • Arms and Toolmakers: 104
  • Blacksmiths: 106
  • Bookbinders: 60
  • Buckle-makers: 65
  • Cabinetmakers: 111
  • Candlemakers: 145
  • Carpenters: 143
  • Clothmakers: 137
  • Coach and Harness Makers: 51
  • Coopers: 109
  • Copper, Brass, Tin, Zinc, and Lead Workers: 65
  • Copyists: 45
  • Cutlers: 42
  • Fabricworkers: 109
  • Farrier: 310
  • Furriers: 30
  • Glassworkers: 171
  • Gunsmiths: 99
  • Harness-Makers: 47
  • Hatters: 91
  • Hosiery Workers: 34
  • Jewelers: 54
  • Leatherwrights: 133
  • Locksmiths: 47
  • Matchstick makers: 75
  • Musical Instrument Makers: 72
  • Painters, Structures and Fixtures: 61
  • Paper Workers: 67
  • Plasterers: 64
  • Pursemakers: 80
  • Roofers: 52
  • Ropemakers: 48
  • Rugmakers: 48
  • Saddlers: 92
  • Scabbardmakers: 105
  • Scalemakers: 51
  • Scientific, Surgical, and Optical Instrument Makers: 31
  • Sculptors, Structures and Fixtures: 45
  • Shoemakers: 46
  • Soap and Tallow Workers: 168
  • Tailors: 246
  • Tanners: 65
  • Upholsterers: 70
  • Watchmakers: 65
  • Weavers: 150
  • Whitesmiths: 38

Merchants

  • Adventuring Goods Retellers: 32
  • Arcana Sellers: 33
  • Beer-Sellers: 64
  • Booksellers: 75
  • Butchers: 126
  • Chandlers: 126
  • Chicken Butchers: 131
  • Entrepreneurs: 48
  • Fine Clothiers: 130
  • Fishmongers: 137
  • Florists: 28
  • Potion Sellers: 87
  • Resellers: 209
  • Spice Merchants: 65
  • Wine-sellers: 104
  • Wheelwright: 76
  • Woodsellers: 45

Service workers

  • Bakers: 240
  • Barbers: 234
  • Coachmen: 69
  • Cooks: 192
  • Doctors: 105
  • Gamekeepers: 75
  • Grooms: 42
  • Hairdressers: 160
  • Healers: 125
  • Housekeepers: 165
  • Housemaids: 209
  • House Stewards: 155
  • Inns: 46
  • Laundry maids: 87
  • Maidservants: 160
  • Nursery Maids: 89
  • Pastrycooks: 150
  • Restaurateur: 240
  • Tavern Keepers: 209

Specialized Laborer

  • Ashworkers: 68
  • Bleachers: 44
  • Chemical Workers: 27
  • Coal Heavers: 89
  • In-Town Couriers: 117
  • Long Haul Couriers: 102
  • Dockyard Workers: 100
  • Gas Workers: 23
  • Hay Merchants: 39
  • Leech Collectors: 131
  • Millers: 109
  • Miners: 123
  • Oilmen and Polishers: 76
  • Postmen: 100
  • Pure Finder: 62
  • Skinners: 150
  • Sugar Refiners: 27
  • Tosher: 75
  • Warehousemen: 165
  • Watercarriers: 99
  • Watermen, Bargemen, etc.: 141

Skilled Laborers

  • Accountants: 63
  • Alchemist: 69
  • Clerk: 94
  • Dentists: 49
  • Educators: 125
  • Engineers: 69
  • Gardeners: 50
  • Mages: 36
  • Plumbers: 49
  • Pharmacist: 55
  • Professors: 21
  • Scientists: 36
  • Wizards: 21

Civil Servants

  • Adventurers: 48
  • Bankers: 69
  • Civil Clerks: 117
  • Civic Iudex: 54
  • Consultants: 31
  • Exorcist: 102
  • Fixers: 57
  • Kami Clerk: 93
  • Landlords: 91
  • Lawyers: 56
  • Legend Keepers: 78
  • Militia Officers: 370
  • Monks, Monastic: 165
  • Monks, Civic: 133
  • Historian, Oral: 111
  • Historian, Textual: 60
  • Policemen, Sheriffs, etc.: 111
  • Priests: 200
  • Rangers: 66
  • Rat Catchers: 75
  • Scholars: 76
  • Spiritualist: 82
  • Slayers: 27
  • Storytellers: 163
  • Military Officers: 145

Cottage Industries

  • Brewers: 126
  • Comfort Services: 192
  • Enchanters: 53
  • Herbalists: 52
  • Jaminators: 155
  • Needleworkers: 185
  • Potters: 80
  • Preserve Makers: 133
  • Quilters: 68
  • Seamsters: 240
  • Spinners: 150
  • Tinker: 54
  • Weaver: 114

Artists

  • Actors: 50
  • Architects: 19
  • Bards: 77
  • Costumers: 29
  • Dancers: 55
  • Drafters: 31
  • Engravers: 38
  • Fine Furniture Carpenters: 23
  • Glaziers: 50
  • Inlayers: 48
  • Musicians: 141
  • Painters, Art: 25
  • Playwrights: 51
  • Sculptors, Art: 42
  • Wood Carvers: 155
  • Writers: 178

Produce Industries

  • Butter Churners: 155
  • Canners: 150
  • Cheesmakers: 155
  • Ice Merchants: 21
  • Millers: 100
  • Picklers: 85
  • Smokers: 60
  • Stockmakers: 53
  • Tobacconists: 75
  • Tallowmakers: 106

18135 of Lilgap Lokhnæp Vǐbrakh's population work within a Foundational Occupation.

28071 of Lilgap Lokhnæp Vǐbrakh's population do not work in a formal occupation, but do contribute to the local economy. 1925 (4%) are noncontributers.

Points of Interest

Lilgap Lokhnæp Vǐbrakh is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Lilgap Lokhnæp Vǐbrakh was attacked by savage ogress living nearby. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Lilgap Lokhnæp Vǐbrakh lost 241 people, 348 livestock, and 77 buildings. The conflict ended after roughly 49, when members of Lilgap Lokhnæp Vǐbrakh's militia enacted an operation to fortify a particular fortification. The operation was complicated by the army's activities draw the wrath of formerly neutral parties. The conflict ended with the defense of the fortification against a siege, which ended in a crushing defeat for Lilgap Lokhnæp Vǐbrakh's forces. The war is remembered in legend by Lilgap Lokhnæp Vǐbrakh's bards, historians, and legend keepers.

History